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the rules/differences between a hack and a mod
Thu Dec 30, 2010 12:58 am by Uniformer
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Desert Fox..
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the rules/differences between a hack and a mod
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Uniformer
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17
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2010-09-16
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oregon
Subject: the rules/differences between a hack and a mod
Wed Dec 22, 2010 5:10 pm
i say that as long as it isnt changing a few things a mod does not nessaceraly mean a hack
1) recoil
2) spread
3)rate of fire
4) accuracy
5)movement speed
6)damage able to be taken
7)shoot thru walls
8)jump hight
9)armor protection
If i missed anything please post it here
MERRY CHRISTMAS JERKS!!!!!!!lol jk
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SSGsquare
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155
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2010-10-15
Age
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112
Subject: Re: the rules/differences between a hack and a mod
Sat Dec 25, 2010 6:37 pm
10) gravity
Also everything but 10 and 7 can be modded, just not now.
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Uniformer
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2010-09-16
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oregon
Subject: Re: the rules/differences between a hack and a mod
Thu Dec 30, 2010 12:58 am
i belive i got that in "jump height" and shooting thru walls is NOOBISH!!!!
I AM THA KING!!!! AND I SAIY NOOBISH!!!!
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Subject: Re: the rules/differences between a hack and a mod
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